> For the complete documentation index, see [llms.txt](https://dark-elf-online.gitbook.io/dark-elf-online-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dark-elf-online.gitbook.io/dark-elf-online-docs/changelog.md).

# What's New

Every change to the server, newest first. **New** = something you could not do before, **Changed** = works differently now, **Fixed** = works again, **Removed** = gone. Each line links to the guide page with NPC locations, prices and rewards.

> **Status:** Everything below is live (Nov 10, 2026 server update). Lines that say so need the newest client patch: let the launcher update.

Most new rewards pay in **Proof of Donation** (POD) ID: 1002069. You can trade, store and mail POD.

## Nov 10, 2026

* **Changed: higher drop rates.** Common, healing and usable drops are now **10000x** (was 100x), equipment and MVP prizes **5000x** (was 100x). Normal monster cards stay at 400x. See [Server Info](/dark-elf-online-docs/server/server.md).
* **Changed: mini-boss cards drop at a flat 5%** (was 0.5%), the same as MVP cards. Angeling, Deviling, Ghostring, Arc Angeling and every other mini-boss.

## Nov 9, 2026

* **Changed: Elf Island NPCs stand where Jet Island puts them.** The hub was crowded between the plaza and the fountain, so every Dark Elf-only NPC moved to a free Jet Island cell of the same kind: **Reset Lady** `mainprt 207 182` (beside the Job Changer), **Platinum Skill** `mainprt 203 192` and **Plagiarism** `mainprt 200 192` (west of the fountain), **Universal Rental** `mainprt 209 204`, **Event Manager** `mainprt 203 204` and **Event Warper** `mainprt 215 204` (north of the fountain), **Mission Board** `mainprt 204 158` (the twin of Hunting Missions at the entrance), **MVP Warper** `mainprt 198 167` and **Casino Host** `mainprt 221 167` (the plaza), **King Of Emperium**, its flag, ranking, **WOE Information** and the **World Class Master** in the WoE corner west of the fountain (`mainprt 186 196` to `197 200`, by the Emperium Breaker), **Agent Mil (Free For All)** `mainprt 218 215`, the DarkRO shops and rooms on the diagonal `mainprt 233 200` to `224 209`, the DarkRO item quests in the enchant block (`mainprt 242 205`, `242 218`, `235 220`, `231 222`), the **Lightsaber Traveler** `mainprt 222 222` and **Mystical Talismans** `mainprt 216 221`, the Treasure Hunter quest NPCs in the east column `mainprt 263 173` to `263 183` with the guild house portal at `mainprt 263 215`, **Keiki** at `mainprt 214 242` and the **Tier Smith** at `mainprt 262 199` (west of the Refiner). New: **Inventor Jaax** (quivers) at `mainprt 266 185`. Nothing changed in what the NPCs do.
* **Changed: the Wheel of Fortune looks tidy again.** In the Mission Board (Wheel tab, or the Lucky Roulette button) every prize now shows its item picture on the wheel with the amount on the icon, the six god items and the rental MVP card sit in a violet sector (all 1-day rentals), and the prize list is sorted by odds in two readable columns with icons. Let the launcher update.
* **New: weapon tiers.** Weapons dropped by monsters now come with a tier: **Tier I, II, III, IV or SSS** (shown at the end of the name, in colour, and as a coloured pillar when the weapon drops). The best-tier weapon you wear adds ATK and MATK: Tier I +3%, II +6%, III +10%, IV +15%, SSS +20%. Shop and quest weapons have no tier. The bonus is a percentage on top of what the weapon already gives (a staff's own MATK % included). Let the launcher update for the tier names.
* **New: Tier Smith.** Talk to the **Tier Smith** at `mainprt 262 199` (next to the Refiner) to raise a weapon's tier. Put the weapon in the window: the material is **2 more copies of the same weapon at the same tier** (not worn, no cards, not bound, not rented). Tier I 100% for 100,000 zeny, Tier II 80% for 300,000, Tier III 60% for 1,000,000, Tier IV 40% for 5,000,000, SSS 1% for 20,000,000. The copies and the zeny are used up on every try; a failed try for Tier IV or SSS also lowers the tier by one. The weapon keeps its refine and cards. Full guide: [Weapon Tiers and Tier Smith](/dark-elf-online-docs/town-and-island/features/weapon_tiers.md).
* **Changed: you can edit `data.grf` and `grf/darkelf_custom.grf` again** (gray maps, big cards, custom monster sprites). Dark Elf Guard now locks only `grf/darkelf_jobs.grf` (job and head sprites) and `darkelf.grf`. A change to those two still closes the game and the launcher repairs it.
* **Changed: Elf Island town music.** The song you hear in `mainprt` (`@go 0`) now sings **"Elf Island"** and **"ElfRO server"** instead of the old "Jet Island" and "JetRO server". Let the launcher update.

## Nov 8, 2026

* **New: busier towns.** About 300 adventurers now walk, chat and fight around Prontera, Payon and Geffen (about 100 in each town), most of them on second and transcendent jobs. They are run by the server, not by other players: they do not open shops, and killing one gives no PvP, WoE or skull reward.
* **New: MVP Arena (from DarkRO).** Talk to the **MVP Warper** at `mainprt 198 167`, next to the PvP MMR Arena. In the lobby, four Keepers send you to 32 rooms with 16 MVPs (Eddga, Mistress, Moonlight Flower, Maya, Phreeoni, Turtle General, Orc Hero, Orc Lord, Drake, Osiris, Doppelganger, Lord of Death, Incantation Samurai, Pharaoh, Dark Lord and Baphomet) that come back about a minute after they die. The rooms are PvP: other players can attack you there. The Protector in each room heals you, sends you to a harder room, or takes you back to town. Arena kills leave no tomb and do not count for the MVP rankings.
* **Changed: MVP cards drop at 5%.** Every MVP card now has the same 5% chance (before: 0.5% to 2.5%, depending on the MVP). The Golden Thief Bug Card, Tao Gunka Card and Thanatos Card stay rare at 1%.

## Nov 6, 2026

* **New: player commands from DarkRO.** Every player can now use `@warp <map> [x y]`, `@go`, `@storage`, `@guildstorage`, `@storeall`, `@allskill`, `@autoloot`, `@alootid`, `@autoloottype`, `@autotrade`, `@who`, `@rates`, `@time`, `@mi`, `@iteminfo`, `@changegm`, `@breakguild` and `@commands`. `@warp` does not work into or out of an instance (Endless Tower, Sealed Catacomb, Orc's Memory, Nidhoggur's Nest, Tower Defense, Solo MMR Arena), into castles, or on maps that block warping.
* **New:** [**Lightsaber and Talisman shops**](/dark-elf-online-docs/server/server/star_wars_jobs.md#lightsaber-and-talisman-shops)**.** The **Lightsaber Traveler** in `mainprt 222 222` sells the Yellow, Purple, Red and Green lightsabers and their Uber versions (3,000,000 to 15,000,000 zeny). **Mystical Talismans** in `mainprt 216 221` sells the 15 Soul Link Talismans (500,000 zeny each) and Full Chemical Protection (1,000,000 zeny).
* **Changed:** [**Jedi Master**](/dark-elf-online-docs/server/server/star_wars_jobs.md#jobs) **needs Base Level 255** (was 99, the old level cap) and Job Level 70.
* **Fixed: a Jedi Master is now called "Jedi Master"** in the character window (it said "Jedi"). Let the launcher update.
* **New: every map and every instance on the website.** [darkelf.online/db/maps](https://darkelf.online/db/maps) now lists all 1,141 maps of the server (towns, fields, dungeons, arenas, event maps), not only the ones with monsters, with each map's monsters and size. Instances have their own page, [darkelf.online/db/instances](https://darkelf.online/db/instances): Endless Tower, Sealed Catacomb, Orc's Memory, Nidhoggur's Nest, Dark Elf Tower Defense and the Solo MMR Arena, with their maps, time limit, MVPs and every monster inside.

## Nov 5, 2026

* **New: Dark Elf 4RTools (autopot).** `DarkElf4RTools.exe` is now in your game folder: autopot for HP and SP, autobuff, skill spammer and macros, set up for the Dark Elf client. No ads. 4RTools is allowed on Dark Elf. Run it as administrator, pick `DarkElf.exe` in the list, put your potions on hotkeys (for example F1 and F2), enter the keys and the %, then press ON. Let the launcher update.
* **Changed: DarkRO rates and caps.** Base and Job EXP 4000x, cards 400x, mini-boss and MVP cards 50x, base level 255 for every class, job level 100 for transcendent classes, stats up to 255, ASPD 197. Full list: [Server Info](/dark-elf-online-docs/server/server.md#rates-and-caps).
* **Removed: third jobs.** The [Job Changer](/dark-elf-online-docs/town-and-island/features/job_changer.md) now ends at the transcendent second jobs (Lord Knight, High Wizard and the rest), and the 3rd Job Shop is closed.
* **Changed: the** [**Job Changer**](/dark-elf-online-docs/town-and-island/features/job_changer.md) **follows the traditional path:** first job, second job (pick one of two), rebirth to High Novice at max level (Base Lv 255, Job Lv 50), High first job, transcendent second job. **Every rebirth now happens in Valhalla:** the Job Changer window sends you to the Valkyrie (**Go to Valhalla**), and you can come back to her for every [Character Rebirth](/dark-elf-online-docs/town-and-island/features/rebirth.md). A character still on a third job can go back to its transcendent second job (levels kept, skills reset). Let the launcher update.
* **Changed:** [**Character Rebirth**](/dark-elf-online-docs/town-and-island/features/rebirth.md) starts from a transcendent second job at Base Lv 255 and Job Lv 100 (was a 3rd job at 150/50), at the Valkyrie in Valhalla. Same 1,250,000 Zeny price, same bonuses.
* **Changed: DarkRO skill and class rules.** Faster Soul Strike delay, Two-Hand Quicken and Parrying with one-handed swords, Soul Links on yourself, VIT and LUK resist more status effects, and more.
* **New: website item database.** darkelf.online/db now lists the Pre-Renewal items and monsters of this server with our own costumes and icons, at the new rates.
* **New:** [**Item Transparency**](https://darkelf.online/information/item-transparency) **for every item.** See how many of any item exist, who holds them and the last 30 days of drops and use. The Item Transparency Ladder NPC in `mainprt 232 179` can now search any item.
* **Fixed: character pictures on the website** show headgears, garments and the Star Wars jobs.
* **Changed: Dark Elf Guard disconnects modified clients.** If a cheat or trainer changes the game client while it runs, the game shows a message and closes. Allowed tools such as Dark Elf 4RTools are not affected. Let the launcher update.
* **Fixed: NPCs and players sometimes showed up a few seconds late** after entering a map or coming back from character select (mostly on the Global Proxy connections). The Cash Shop item list now loads when you open the Cash Shop instead of on every map change.
* **Changed: cleaner game files.** The client now uses 4 GRF files instead of 7, with duplicates and leftover junk removed. The launcher downloads the new files once (about 6.7 GB). Afterwards you can delete `mdata.grf`, `mdata_2.grf`, `pdata.grf` and `grf\costumes_bryn.grf` from your game folder. Needs the new client patch.
* **New: anti-cheat for edited character sprites.** A client with changed job or head sprites (made bigger, or see-through to hide players) no longer starts. Run the launcher to repair it.
* **New: crash log.** If the game crashes, a box tells you, and a crash report is saved as `game_crash_log.txt` in your game folder. Send that file to the staff on Discord: it shows what the client was doing (for example the item or sprite file it was loading), which helps us fix the crash. The next time you log in, a short crash summary also reaches the staff on its own. Let the launcher update.
* **Changed: you can add your own GRF again** (big cards, gray maps and the like). Add it to `DATA.INI` under the first line: `0=grf/darkelf_jobs.grf` must stay as line 0, so your GRF goes at `1=` and the other lines move down one. If your GRF is at line 0, the launcher puts `grf/darkelf_jobs.grf` back on top when you press Play, and a Repair keeps your `DATA.INI`. Needs the new client patch and launcher 1.0.7.

## Nov 4, 2026

* **Fixed: the Gold Room.** Pay 500,000 zeny at the Gold Room NPC in `mainprt 233 200`: the room loads again, the warps on the centre platform take you out to the Peco Peco fields, and the Guard of Gold no longer takes your Gold Points when your bag cannot hold the Gold.
* **Changed: the** [**Casino**](/dark-elf-online-docs/town-and-island/features/casino.md) **has three coins.** Gold Coin now costs 50,000 zeny (sell back 45,000). New: Platinum Coin 1,000,000 (900,000) and TCG Card 500,000,000 (450,000,000). Pick your coin in every casino window; a win is paid in the coin you bet. The [Casino Cashier](/dark-elf-online-docs/town-and-island/features/casino_cashier.md) changes coins for free (1 TCG Card = 500 Platinum = 10,000 Gold). Gold Coins you held were doubled, so they kept their value. The coins are in-game items bought with zeny, not real money. Needs the new client patch.
* **New: casino videos.** The [Casino](/dark-elf-online-docs/town-and-island/features/casino.md#watch-the-games) page shows every game in action.
* **Changed:** [**Novice vs Zombie**](/dark-elf-online-docs/events/events/novice_vs_zombie.md) **is now an infection event.** Any job, any level, your own gear. Inside, everyone has 1 HP and the same speed; whoever the Zombies catch becomes a Zombie and hunts the others. Escape with Fly Wings, push Zombies away with Holy Water. The last human wins 3 Proof of Donation, the Top Zombie wins 1.
* **Changed: Dark Elf Online is a Pre-Renewal server.** Classic damage, stats and drops, base level cap 99.
* **New:** [**Star Wars Jobs**](/dark-elf-online-docs/server/server/star_wars_jobs.md)**.** Padawan, then Jedi or Sith, with lightsabers and Force skills. Start at Master Yoda in `gef_fild01 96 37`.
* **New:** [**Jedi Master**](/dark-elf-online-docs/server/server/star_wars_jobs.md#jobs)**.** A Base 99 / Job 70 Jedi can become a Jedi Master at Mace Windu (`job_star 37 27`): Job Level starts again, +25% HP and SP. Needs the new client patch.
* **New: lightsaber colours.** Blue, green, purple, yellow and red lightsabers now show in your hand. Jedi and Sith attack 30% faster with them. Needs the new client patch.
* **New: Force Persuasion** for Jedi and Sith (last skill of the tree). Needs the new client patch.
* **Changed: Force Haste** no longer turns you into a Star Gladiator; Jedi Storm now hits about 3 times per cast.
* **New: items.** 214 new items (wings, auras, Valkyrie sets, Icarus and lightsaber weapons, talismans), a new item balance, 18 set combos and 29 quest NPCs (Wings Collector, Icarus, Naruto/Hokage hats, THQ quests ...) on Elf Island and in the towns.
* **Changed: monsters.** 106 monster changes (e.g. stronger Emperium and WoE barricades).
* **Changed:** [**Cash Shop**](/dark-elf-online-docs/town-and-island/features/cash_shop.md) **Permanent tab** has the full costume list again (about 2,200 costumes, 300 CP each).
* **Fixed: the Start button on the character select screen.** New Dark Elf button; the "Game Start" text no longer sits on top of a second "START GAME" text. Needs the new client patch.

## Nov 3, 2026

* **New: Dark Elf Online.** New name, new logo and the website **darkelf.online**. The launcher, the client and the guide carry the new name.

**Art credit:** the USA and Brazil meme emotes use Google's Noto Emoji (animated), licensed CC BY 4.0.


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